![]() ![]() With these goals in mind, we launched Outbreak in Season Two with the biggest playspaces we’d ever created in Zombies. Whether that meant running over zombies in vehicles, taking on much larger objectives, or discovering crazy combinations of Wonder Weapons, Perk Skills, and Field Upgrades in a wide-open space, Outbreak was the platform where players could let their imaginations run wild. We knew fans enjoyed the core gameplay already, and we wanted to provide an entirely new playground to put those mechanics to use.This was our chance to really show off what we could do. We’d always wanted to build a massive, interconnected Zombies experience in the past, but never had the infrastructure to pull it off until we started development on Black Ops Cold War.just ask anyone who’s visited r/CODZombies. After all, every player has a different idea of what Zombies “is” to them. Fans had been asking for a large-scale Zombies experience for years, and we knew there were a million different ways that could be interpreted.We had three major guiding lights heading into the launch of Outbreak: If you haven’t jumped into Outbreak lately – or if you’ve been looking for a new reason to kill a few thousand zombies with your friends – now’s the time! Before we get into what’s coming, let’s talk about the journey that got us here. With our upcoming Outbreak Main Quests in both Seasons Three and Four, the events unfolding in the Ural Mountains will directly set up the story for our next round-based map. Of course, Outbreak is just one part of the package, and the team is hard at work on creating more new content for all Zombies fans. We’ve constantly pushed ourselves to bring new experiences to more fans with each game, and we’ve been thankful to see the explosion of new players that Outbreak brought into the community. Delivering our most comprehensive Black Ops Zombies package to date has always been our goal with this game, including multiple round-based maps, Dead Ops Arcade 3, Onslaught (available later this year on all platforms), and our first large-scale sandbox Zombies experience: Outbreak. ![]()
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